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About Izaya Dunn​

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​        My name is Izaya Dunn. I am a concept designer from the Bay area specializing in environments, assets, creatures, and characters. I have always had a deep and abiding love for art and storytelling and I have in-depth knowledge of multiple  digital content creation applications which include Maya, 3DSMax, Zbrush, 3dcoat, Modo, Mari, Mudbox, Substance designer, Substance painter, Ndo, Ddo, Photoshop, Blender, Unreal 4, Unreal development kit, Cryengine, Unity, and Game salad. I have spent many hours learning best practices and problem solving skills through formal 3d courses given at the Art Institute of California San Francisco and have focused on efficiency, accuracy, and aesthetics.

      As an NCO in the Marine Corps with the military occupational specialty of a computer switchboard and telephone technician, I received the opportunity to develop my communication and leadership skills.

 
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